Sketch Fundamentals for UI Design

Sketch has fast become the tool-of-choice for UI and high-fidelity UX design. Learn the fundamentals and best practices for using Sketch.

Next session for this course

To be advised

Course Details


1-day intensive that covers the essentials of Sketch from basic to intermediate level. Taught by a senior Digital Designer, you’ll learn real-life learn skills and techniques for desktop and mobile UI design.


1-day intensive

You will learn

  • The role of Sketch App in UX Design
  • Overview of the Sketch app workspace
  • Working with objects
  • Artboards and Pages
  • Essential Keyboard-shortcuts for rapid wireframing
  • Using Layouts and Grids for responsive design
  • Working with Sketch Libraries
  • Practical techniques for working with Styled Text
  • Getting to know Shapes
  • Designing standard UX patterns in Sketch – Home, List and Detail page wireframes
  • Using Sketch to apply the key elements of digital design: Colour, typography, imagery and texture for finished UI mockups
  • Using Symbols for reusable design assets
  • Patterns for navigation design.
  • Using Sketch for UX communication artefacts such as sitemaps and user flows
  • Icon creation and the use of Sketch as a vector tool
  • “Developer-friendly” exporting practices
  • How to create clickable prototypes from your designs.
  • Open workshop


$440 (incl. GST) / attendee.

Please get in touch for group discounts or if you prefer to pay by invoice

Your instructor

Daniel Williams is the Head of UX at CTM. He is a gifted design teacher who currently lectures at Torrens University’s post-graduate UX programme while also being a leading designer and Sketch enthusiast.

Additional information

Coffee, tea and refreshments provided.

Please bring your Macbook (note that Sketch does not have a version for Windows). Let us know if you don’t have one and we’ll make sure to find one on the day